Women are on the rise in VR

The IT industry is better known as a domain where men work. And even in their leisure time, it is thought that the stereotypical gamer tends to be male. Since the smartphone generation, however, this view has long been outdated. Women have now overtaken men, at least when it comes to gaming on smartphones and tablets. This is shown by various Studies. Women are therefore increasingly interested in technology and are also working creatively in the IT sector. And there are also numerous female artists and developers in VR who are creating entire worlds.

More and more women working in VR

According to the report written in English Report on Nymag.com At least 4 out of 11 VR projects at the New York Film Festival's Convergence Division, which focuses on VR and immersive storytelling, were created by women. And at the New Frontier VR exhibition, 13 out of 32 main artists were female.

While most of the financial resources in the VR sector are still being invested in the porn business and the classic gaming industry, female developers and artists have taken the time to realise some beautiful or even stirring projects in VR. As we all know, the possibilities are almost unlimited. Men and women can literally create entire worlds and use the new medium for an enormous number of purposes.

VR - The voice of women

Some artists use the new worlds as a mouthpiece for women: if the real world refuses to listen to women in certain circles, then they simply create a new world. With such statements, the female artists are also in favour of the greatest possible diversity in VR.

And so a wide variety of women with their ideas and stories from the most diverse areas get involved in VR. In the Report on Nymag, the author lists some projects that were realised by women. Here are three of them in brief.

Björk the musician

Icelandic artist Björk uses a wide range of technical aids for her music. She releases a VR video for each new song to tell the story with immersive images. She created the first video for the song Stonemilker produced. For her, VR is an ideal complement to music, as it is very intimate and total immersion is possible.

Angie Smets the gamer

And a woman named Angie Smets also wears the trousers at Sony's game studio Guerrilla Games. She has been a technology freak since she was a child. When her team in Amsterdam develops games, it is important to them that the interactions are entertaining and meaningful, and this always comes together with immersion. To immerse yourself in VR, you have to want to discover the new technology and also the new forms of human interaction. This is particularly exciting for women, she says.

 Janicza Bravo the activist

The activist Janicza Bravo was not at all convinced by VR at first. However, this was only due to the very dry and technical presentation about VR at the time. As she originally comes from the theatre, she likes being in a room with real people. But when she realised in a second step that working with a new medium could be a great opportunity for her concerns, she was ready for it. Her film Hard World for Small Things is about racism and a violent confrontation with police officers in L.A. that ends fatally. In the end, she had to admit that VR can actually involve people in the same way as theatre - with all their senses.

Source: nymag / Youtube

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