{"id":9826,"date":"2018-04-02T10:32:24","date_gmt":"2018-04-02T10:32:24","guid":{"rendered":"http:\/\/vr-room.ch\/?p=9826"},"modified":"2018-04-02T19:28:40","modified_gmt":"2018-04-02T19:28:40","slug":"3dnes-vr-im-test","status":"publish","type":"post","link":"https:\/\/vr-room.ch\/it\/2018\/04\/02\/3dnes-vr-im-test\/","title":{"rendered":"3DNes VR in prova"},"content":{"rendered":"<p>A differenza dei classici <a href=\"https:\/\/de.wikipedia.org\/wiki\/Emulator\" target=\"_blank\" rel=\"noopener noreferrer\">Emulatori<\/a> gli sviluppatori del programma di emulazione NES \"3DNes\" hanno messo mano a una serie di trucchi per creare livelli di sfondo spaziali. Ora, con \"3DNes\", i creatori hanno creato <strong>VR\"<\/strong>\u00a0ha rilasciato una versione migliorata per HTC Vive e Oculus Rift. \u00c8 possibile indossare gli occhiali VR e ammirare i classici a 8 bit dell'era Nintendo degli anni Ottanta su uno schermo virtuale gigante da diverse angolazioni di zoom. Abbiamo testato per voi quanto funziona bene l'emulazione NES a pagamento in VR e a cosa dovrebbe servire.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large\" src=\"https:\/\/img.itch.zone\/aW1hZ2UvNTkzMzkvMzEzNzg3LmdpZg==\/347x500\/jPoAjq.gif\" width=\"500\" height=\"459\" \/><\/p>\n<h2 id=\"das-prinzip-von-3dnes\">Il principio di \"3DNes<\/h2>\n<p>Mentre i giochi per Super Nintendo avevano fino a quattro livelli di sfondo, la console a 8 bit aveva un solo livello per l'intero sfondo. Sebbene Sega e Nintendo abbiano gi\u00e0 portato numerosi classici a 16 bit sulla console portatile 3DS, non ci sono quasi gemme NES che possano essere convertite virtualmente uno a uno per la console autostereoscopica Nintendo a causa della difficile conversione 3D. In \"3DNes\", invece, i programmatori si affidano a un algoritmo che divide lo sfondo piatto in innumerevoli oggetti vettoriali rotondi. I singoli pixel non vengono semplicemente allungati lungo gli assi direzionali.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large\" src=\"https:\/\/img.itch.zone\/aW1hZ2UvNTkzMzkvMzEzNzU3LmdpZg==\/347x500\/CoGVi9.gif\" width=\"374\" height=\"348\" \/><\/p>\n<p>A seconda dell'emulazione, questo aspetto \u00e8 piuttosto impressionante in alcuni esempi come Super Mario Bros. Un \"Castlevania\" a 8-bit si ritrova improvvisamente con le piattaforme sporgenti di un \"Super Castlevania\". Tuttavia, l'impressione spaziale non \u00e8 sempre ugualmente buona in tutti i giochi. Si pu\u00f2 supporre che i responsabili di Geod Studio, che hanno sviluppato il programma con C++ e Unity, abbiano finora testato l'algoritmo 3D principalmente con Super Mario Bros.<\/p>\n<p><iframe loading=\"lazy\" title=\"Emulatore 3D Nes - Battle Kid 2\" width=\"1200\" height=\"900\" src=\"https:\/\/www.youtube.com\/embed\/NIS85Uq9dlM?list=PLhplDJFRf1RJcW7239F07loF83r1b8hS3\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/p>\n<h2 id=\"so-spielt-sich-nes-in-vr\">Come funziona il NES in VR<\/h2>\n<p>\"3DNes VR \u00e8 un viaggio nel retr\u00f2 nerd, e in alcuni giochi \u00e8 davvero bello. Naturalmente, in Super Mario Bros. non ci si muove verso i blocchi da una prospettiva in prima persona. In teoria si potrebbe, ma ci si sentirebbe piuttosto male. \u00c8 soprattutto l'effetto \"wow\" dello sfondo gigante che si estende davanti a voi come un grande schermo virtuale. \u00c8 possibile scalare comodamente lo schermo del NES VR cinematografico lungo gli assi X, Y e Z con i pulsanti di un gamepad e anche zoomare per avvicinarsi al rispettivo angolo di visione.<\/p>\n<p><iframe loading=\"lazy\" title=\"Rilasciato 3DNesVR v2.0.1 + Contra Remastered\" width=\"1200\" height=\"900\" src=\"https:\/\/www.youtube.com\/embed\/TJo4zKWI9Xc?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/p>\n<p>Divertente: alcuni titoli come \"Journey to Silious\" di SunSoft o \"Mega Man 2\" di Capcom sembrano un bel teatro di marionette retr\u00f2. Gli sfondi pi\u00f9 complessi, invece, falliscono a causa di piccoli o grandi problemi di collisione tra gli sprite che possono offuscare la visuale in alcuni punti. Ci sono alcuni cursori con cui giocare quando gli sprite a 8 bit non sembrano cos\u00ec belli nella gloria del 3D. Il pi\u00f9 delle volte, tuttavia, l'aspetto peggiora sensibilmente.<\/p>\n<h2 id=\"fazit\">Conclusione<\/h2>\n<p>Gli amanti del retr\u00f2 con una certa inclinazione per l'evanglismo neo-VR dovrebbero provare \"3DNes VR\". In ogni caso, non resisterete a lungo in VR, ma nel complesso si tratta di un'esperienza retr\u00f2 molto interessante. Da questo punto di vista, il programma di emulazione vale sicuramente i suoi 10 dollari.<\/p>\n<p><strong>Esclusione di responsabilit\u00e0:<\/strong>\u00a0Per essere in regola, \u00e8 necessario essere in possesso dei moduli originali delle immagini digitali delle cartucce Nintendo (parola chiave: \"ROM\").<\/p>\n<h2 id=\"link\">Collegamento<\/h2>\n<p>I 3DNes con la modalit\u00e0 VR aggiuntiva possono essere ottenuti alla pagina\u00a0<a href=\"https:\/\/geod.itch.io\/3dnes\" target=\"_blank\" rel=\"noopener noreferrer\">https:\/\/geod.itch.io\/3dnes<\/a>. Per farlo, \u00e8 sufficiente caricare il gioco desiderato e fare clic nelle impostazioni grafiche (su HTC Vive) su<em>\u00a0OpenVR<\/em>. Dovrebbe funzionare in modo analogo con l'Oculus. Nel test, ha funzionato a meraviglia con un controller Xbox-One collegato via USB. Non abbiamo mai apportato modifiche sostanziali all'assegnazione standard dei pulsanti del gamepad o ai filtri di sprite preimpostati.<\/p>","protected":false},"excerpt":{"rendered":"A differenza degli emulatori classici, gli sviluppatori del programma di emulazione del NES \"3DNes\" hanno messo mano a una serie di trucchi per creare strati di sfondo spaziale....","protected":false},"author":13,"featured_media":9869,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2,3,9],"tags":[],"class_list":{"0":"post-9826","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-virtual-reality-games","8":"category-virtual-reality-kunst","9":"category-virtual-reality-tests","10":"cs-entry","11":"cs-video-wrap"},"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>3DNes VR im Test - 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