{"id":9029,"date":"2018-01-14T06:42:55","date_gmt":"2018-01-14T06:42:55","guid":{"rendered":"http:\/\/vr-room.ch\/?p=9029"},"modified":"2018-01-09T10:04:06","modified_gmt":"2018-01-09T10:04:06","slug":"schweizer-game-the-cathartic-escape","status":"publish","type":"post","link":"https:\/\/vr-room.ch\/it\/2018\/01\/14\/schweizer-game-the-cathartic-escape\/","title":{"rendered":"Gioco svizzero: La fuga catartica"},"content":{"rendered":"<h3 id=\"das-game-projekt-the-cathartic-escape-von-patrik-toth-und-daniel-goncalves-ist-eine-produktion-der-zuericher-hochschule-fuer-kunst-und-die-masterarbeit-der-beiden-studenten-the-cath\">Il progetto di gioco \"The Cathartic Escape\" di Patrik Toth e Daniel Goncalves \u00e8 una produzione dell'Universit\u00e0 delle Arti di Zurigo e la tesi di laurea dei due studenti. The Catharic Escape \u00e8 un puzzle game in prima persona per Oculus Rift e HTC Vive, ma pu\u00f2 essere giocato anche su un normale PC.<!--more--><\/h3>\n<p>Dopo essere stati intrappolati da uno psicologo pazzo nella sua struttura, cercate di fuggire da l\u00ec. Il gioco \u00e8 controllato dai movimenti del corpo. Con i joystick, il giocatore pu\u00f2 raccogliere gli strumenti e rompere le scatole con essi. Il concetto sembra quello di una classica Escape Room. Il gioco <a href=\"http:\/\/patriktoth.ch\/projects\/the-cathartic-escape\/\">La fuga catartica<\/a> tuttavia, presenta alcune caratteristiche speciali completamente nuove.<\/p>\n<p>I videogiochi sono solitamente progettati per il gioco su schermo o per la realt\u00e0 virtuale. L'obiettivo di questo progetto dei due studenti di Master <a href=\"http:\/\/master.design.diplome.zhdk.ch\/2017\/toth-patrik\" target=\"_blank\" rel=\"noopener noreferrer\">Patrik Toth<\/a> e <a href=\"http:\/\/master.design.diplome.zhdk.ch\/2017\/gon%C3%A7alves-daniel\" target=\"_blank\" rel=\"noopener noreferrer\">Daniel Gon\u00e7alves<\/a> \u00e8 quello di sviluppare un concetto di gioco ibrido che funzioni sia su schermo che con sistemi di realt\u00e0 virtuale, trasmettendo al contempo le stesse meccaniche di gioco. Per approfondire il concetto, \u00e8 stato sviluppato un puzzle game fisico che riprende la tesi della catarsi. Ci\u00f2 ha permesso di mostrare paralleli e problemi nell'implementazione del rispettivo sistema in un gioco ibrido.<\/p>\n<p>Per il gioco \u00e8 stato progettato e sviluppato anche un sistema di danni. Questo sistema simula le propriet\u00e0 materiali degli oggetti e il loro comportamento durante la distruzione, come la rottura e la deformazione, unificati per lo schermo e i sistemi di realt\u00e0 virtuale.<\/p>\n<h3 id=\"beurteilung-von-testern\">Valutazione dei tester<\/h3>\n<div class=\"fusion-row\">\n<section id=\"content\">\n<article id=\"post-15375\" class=\"post post-15375 type-post status-publish format-standard has-post-thumbnail hentry category-abenteuer category-htc-vive category-news category-oculus-rift category-psvr\">\n<div class=\"post-content\">\n<div class=\"fusion-fullwidth fullwidth-box nonhundred-percent-fullwidth non-hundred-percent-height-scrolling\">\n<div class=\"fusion-builder-row fusion-row\">\n<div class=\"fusion-layout-column fusion_builder_column fusion_builder_column_1_1 fusion-one-full fusion-column-first fusion-column-last 1_1\">\n<div class=\"fusion-column-wrapper\">\n<div class=\"fusion-text\">\n<p>VRjunkie meint zum Game: &#8222;Die gesehenen Puzzle bzw. Geschicklichkeits Einlagen machten bisher einen sehr guten Eindruck , auch wenn es oft nicht ganz klar war welchen Weg wir als n\u00e4chstes gehen sollen. Oft hilft auch nur rohe Gewalt. Die tolle Physikberechnung macht Lust auf mehr und l\u00e4dt zum ausprobieren und experimentieren ein. Das Projekt ist f\u00fcr eine Masterarbeit grandios geworden und wir hoffen das bis zum Release noch das ein oder andere Feature hinzu kommen wird.&#8220;<\/p>\n<p><iframe loading=\"lazy\" title=\"La fuga catartica Trailer\" width=\"1200\" height=\"675\" src=\"https:\/\/www.youtube.com\/embed\/E_PHsvjeEs4?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/p>\n<\/div>\n<div class=\"fusion-video fusion-youtube fusion-aligncenter\"><\/div>\n<div class=\"fusion-gallery-image\"><\/div>\n<div class=\"fusion-gallery-image\">La dimostrazione del gioco avr\u00e0 luogo presso la mostra \"<a href=\"https:\/\/www.fotomuseum.ch\/de\/explore\/exhibitions\/29581\" target=\"_blank\" rel=\"noopener noreferrer\">L'hobbista<\/a>\". Si tratta di una mostra del Fotomuseum Winterthur che illustra hobby assurdi e normali. Lo sviluppatore Patrik Toth \u00e8 convinto: \"I giochi VR sono gi\u00e0 un hobby per molte persone oggi\". Per lui come per Daniel Gon\u00e7alves, lo sviluppo del gioco fa parte di un hobby.<\/div>\n<\/div>\n<div class=\"fusion-column-wrapper\">\n<div class=\"fusion-gallery-image\">Fonte: Nau \/ Universit\u00e0 delle Arti di Zurigo \/ Youtube<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/article>\n<\/section>\n<\/div>","protected":false},"excerpt":{"rendered":"Il progetto di gioco \"The Cathartic Escape\" di Patrik Toth e Daniel Goncalves \u00e8 una produzione dell'Universit\u00e0 di Zurigo...","protected":false},"author":12,"featured_media":9030,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2,68],"tags":[],"class_list":{"0":"post-9029","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-virtual-reality-games","8":"category-virtual-reality-schweiz","9":"cs-entry","10":"cs-video-wrap"},"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - 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