{"id":16718,"date":"2020-04-06T07:44:22","date_gmt":"2020-04-06T07:44:22","guid":{"rendered":"https:\/\/vr-room.ch\/?p=16718"},"modified":"2020-04-06T07:45:40","modified_gmt":"2020-04-06T07:45:40","slug":"microsoft-muss-sich-bei-vr-nicht-beeilen","status":"publish","type":"post","link":"https:\/\/vr-room.ch\/it\/2020\/04\/06\/microsoft-muss-sich-bei-vr-nicht-beeilen\/","title":{"rendered":"Microsoft non deve avere fretta con la VR"},"content":{"rendered":"<p>Microsoft supporta la Windows Mixed Reality, ma quando si tratta di console, l'azienda \u00e8 molto cauta al riguardo. La prossima Xbox Series X non supporter\u00e0 la VR per il momento. Si tratta forse di un errore?<\/p>\n<p>Secondo Jesse Schell, CEO di <a href=\"https:\/\/www.schellgames.com\/\">Giochi Schell<\/a>Uno studio che ha gi\u00e0 sviluppato diversi titoli VR non \u00e8 poi cos\u00ec male. Ha dichiarato: \"Aziende come Microsoft non hanno motivo di avere fretta. Possono aspettare, guardare e vedere cosa funziona, poi possono agire. Se hai una base che apprezza la tua piattaforma, puoi guardare cosa fanno gli altri e poi puoi trovare un sistema che abbia senso. In questo modo non si devono correre tanti rischi\".<\/p>\n<p>\"Quindi non la vedo necessariamente come una scelta miope. \u00c8 solo che hanno scelto di essere dei seguaci piuttosto che dei leader in questo settore. Se hai un vantaggio di mercato abbastanza grande, puoi permetterti di farlo, puoi essere un seguace e avere comunque molto successo. Questa \u00e8 la strategia di Apple, ad esempio. Apple tende a non reinventare le cose, ma a creare versioni migliori di quelle create da altri\", continua Jesse Schell.<\/p>\n<p>Fonte: <a href=\"https:\/\/wccftech.com\/microsoft-can-afford-to-be-a-follower-rather-than-a-leader-for-vr-says-dev\/\">WCCFtech<\/a><\/p>","protected":false},"excerpt":{"rendered":"Microsoft potr\u00e0 anche supportare la Windows Mixed Reality, ma quando si tratta di console, l'azienda \u00e8...","protected":false},"author":11,"featured_media":12851,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[11],"tags":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v22.3 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Microsoft muss sich bei VR nicht beeilen - Schweizer Virtual Reality News<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/vr-room.ch\/it\/2020\/04\/06\/microsoft-muss-sich-bei-vr-nicht-beeilen\/\" \/>\n<meta property=\"og:locale\" content=\"it_IT\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Microsoft muss sich bei VR nicht beeilen - 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