{"id":15772,"date":"2019-11-14T13:06:18","date_gmt":"2019-11-14T13:06:18","guid":{"rendered":"https:\/\/vr-room.ch\/?p=15772"},"modified":"2019-11-14T13:06:18","modified_gmt":"2019-11-14T13:06:18","slug":"gewinner-vr-awards-2019","status":"publish","type":"post","link":"https:\/\/vr-room.ch\/it\/2019\/11\/14\/gewinner-vr-awards-2019\/","title":{"rendered":"Vincitore dei Premi VR 2019"},"content":{"rendered":"<p>Questa settimana si \u00e8 svolta a Londra la terza edizione dei VR Awards. L'evento \u00e8 stato organizzato da AIXR e ha visto la partecipazione di oltre 300 rappresentanti del settore. I vincitori sono stati scelti da 80 esperti in 12 categorie.<\/p>\n<p>Ouculus Quest gewann den Preis f\u00fcr die beste Hardware des Jahres, w\u00e4hrend &#8222;A Fisherman\u2019s Tale&#8220; von Innerspace VR und ARTE France zum VR-Spiel des Jahres gekr\u00f6nt wurde. Die Gewinner der einzelnen Kategorien sind jeweils dick markiert. Die Entwickler-Legende John Carmack hat zudem einen &#8222;VR Lifetime Achievement Award&#8220; bekommen. Weitere Informationen lassen sich ansonsten der <a href=\"https:\/\/vrawards.aixr.org\/winners-and-finalists-2019\/\">lato ufficiale<\/a> prendere.<\/p>\n<h2 id=\"vr-hardware-of-the-year\"><strong>Hardware VR dell'anno:<\/strong><\/h2>\n<p><strong>Oculus - Quest<\/strong><br \/>\nVRgineers - HMD XTAL 5K<br \/>\nOculus - Rift S<br \/>\nHTC - Vive Pro Eye<br \/>\nElettronica VR - Teslasuit<br \/>\nHP - Cuffie Reverb VR<\/p>\n<h2 id=\"vr-game-of-the-year\"><strong>Gioco VR dell'anno:<\/strong><\/h2>\n<p>Squadra SIEE e ASOBI - Missione di salvataggio ASTRO BOT<br \/>\nNinja Theory - Hellblade: Il sacrificio di Senua in edizione VR<br \/>\nCoatsink - Punto ombra<br \/>\nSony London Studio - Sangue e verit\u00e0<br \/>\nOwlchemy Labs - Simulatore di vacanze<br \/>\nGiochi Outerloop - Falcon Age<br \/>\nPosizione segreta - Trasposizione<br \/>\nFirst Contact Entertainment - Firewall Ora Zero<br \/>\nSurvios - CREED: ascesa alla gloria<br \/>\nArchiact - FREEDIVER: Triton Down<br \/>\nRisoluzione Giochi - Angry Birds VR: Isola dei Maiali<br \/>\n<strong>Innerspace VR &amp; ARTE France - Il racconto di un pescatore<\/strong><br \/>\nSignSine - PROZE: Illuminazione<\/p>\n<h2 id=\"vr-experience-of-the-year\"><strong>Esperienza VR dell'anno:<\/strong><\/h2>\n<p><strong>ILMxLAB e Oculus Studios - Vader Immortal: una serie VR di Star Wars - Episodio I<\/strong><br \/>\nNBC Universal e Digital Domain - Eleven Eleven<br \/>\nStartVR - Sveglia<br \/>\nREWIND &amp; SkyVR - Coprifuoco: Partecipa alla gara<br \/>\nLucas Rizzotto - Dove vanno i pensieri<br \/>\nEsperienza Cin\u00e9t\u00e9v\u00e9 e Backlight Studio - L'urlo VR<\/p>\n<h2 id=\"vr-film-of-the-year\"><strong>Film VR dell'anno:<\/strong><\/h2>\n<p><strong>Fable Studio, Third Rail Projects e Oculus Story Studio - Wolves in the Walls: \u00e8 tutto finito<\/strong><br \/>\nAgenzia grammaticale - il bOnd<br \/>\nBaobab Studios - Corvo: la leggenda<br \/>\nWalt Disney Animation Studios - Cicli<br \/>\nSecret Location &amp; Electric Shepherd Productions - Il Grande C<br \/>\nBreaking Fourth Limited - Lucid<br \/>\nStudi Felix &amp; Paul - Viaggiando in nero<br \/>\nStudio Simpals - Aripi<br \/>\nParabola, Channel 4 &amp; 59 Productions - Grenfell: la nostra casa<\/p>\n<h2 id=\"vr-marketing-of-the-year\"><strong>Marketing VR dell'anno:<\/strong><\/h2>\n<p><strong>Backlight, Orangina Suntory &amp; Marcel - Avventura tascabile Oasis: lo scivolo Infrunite<\/strong><br \/>\nUDG Ludwigsburg &amp; Nerdindustries - Esperienza VR \"Hall of Legends\" di Porsche<br \/>\nTecnologie Qualcomm - Inviti per il Qualcomm Snapdragon Tech Summit 2018<br \/>\nNUMENA - S 1000 RR VR<br \/>\nProektmarketing +1 - Spazio di presentazione VR Ledvizor<br \/>\nLR Studio - Esperienza VR per il lancio del Santos de Cartier<br \/>\nPronti all'alba - Lone Echo II: trailer dell'esperienza<br \/>\nHappy Finish, H+K Strategie e Ford - Ford 'WheelSwap' VR<\/p>\n<h2 id=\"rising-vr-company-of-the-year\"><strong>Azienda VR emergente dell'anno:<\/strong><\/h2>\n<p>KageNova<br \/>\nImmotion<br \/>\nOMOLOGAZIONE<br \/>\nTeoria del labirinto<br \/>\n<strong>Studio Fable<\/strong><br \/>\nPeriscapeVR<br \/>\nLume<br \/>\nEnduvo<br \/>\nAtlasV<\/p>\n<h2 id=\"innovative-vr-company-of-the-year\"><strong>Azienda VR innovativa dell'anno:<\/strong><\/h2>\n<p>Rendere reale<br \/>\nChirurgia fondamentale<br \/>\nStupire VR<br \/>\nRetroilluminazione<br \/>\nSpinview Regno Unito<br \/>\n<strong>Gruppo Emblematic<\/strong><br \/>\nTecnologie di zavorramento<br \/>\nSistemi Avantis<\/p>\n<h2 id=\"vr-education-training-of-the-year\"><strong>Istruzione e formazione VR dell'anno:<\/strong><\/h2>\n<p>Giochi di filamenti - Rompere i confini della scienza<br \/>\n<strong>Vodafone e Make Real - Lavoro in altezza<\/strong><br \/>\nIsbank - IsReality (Isbank)<br \/>\nOrka Informatics - Simulazione di nave da addestramento virtuale (VTS)<br \/>\nNanopixel &amp; Eandis - Formazione: sostituire i fusibili a bassa tensione senza rischi di vita<br \/>\nSoluzioni Somewhere Else - BODYSWAPS<br \/>\nSistemi Avantis - ClassVR<br \/>\nImmerse - DHL: Gamification del processo di formazione VR per il carico delle merci<br \/>\nEngine House VFX - Esploratori di esopianeti 2<br \/>\nMOYOSA Media - Mighty Masters<\/p>\n<h2 id=\"vr-healthcare-of-the-year\"><strong>Assistenza sanitaria VR dell'anno:<\/strong><\/h2>\n<p>Immerse - GE Healthcare: aumentare le opportunit\u00e0 di formazione per i radiografi attraverso la VR<br \/>\nSimulazione medica di Oxford - Simulazione medica di Oxford<br \/>\n<strong>Chirurgia fondamentale - Chirurgia fondamentale (FS)<\/strong><br \/>\nTecnologia OS di precisione - Simulazione aumentata della spalla con baseplate e pianificazione specifica del paziente<br \/>\nOxford VR - Paura delle altezze (acrofobia clinica)<br \/>\nVirtualware e King's College London - VR per la ricerca e il trattamento della psicosi<\/p>\n<h2 id=\"out-of-home-vr-entertainment-of-the-year\"><strong>Intrattenimento VR fuori casa dell'anno:<\/strong><\/h2>\n<p>ILMxLAB &amp; The VOID - Ralph Breaks VR<br \/>\nTecnologie Ballast e Wiegand.Maelzer - VRSlide<br \/>\nDIVR - Golem VR<br \/>\nMWMi - Incatenato: un incubo vittoriano<br \/>\nDreamscape Immersive - La maledizione della perla perduta: un'esperienza con proiettore magico<br \/>\nHolocafe - FaBIOS Fabbrica del divertimento fantastico<br \/>\nLatenza zero - Sol Raiders<br \/>\nGiochi Vertigo e Jaywalkers Interactive - Arizona Sunshine LBVR<br \/>\nYmagis &amp; Backlight Studio - TOYLAND : CRAZY MONKEY<br \/>\nUbisoft Blue Byte - Oltre la porta di Medusa<br \/>\nAvventure EXIT - HUXLEY 2 - L'AVVENTURA INIZIA<br \/>\n<strong>Flight School Studio - Resti di guerra<\/strong><\/p>\n<h2 id=\"vr-social-impact-award\"><strong>Premio VR per l'impatto sociale:<\/strong><\/h2>\n<p>BBDO DUBLINO - CONSEGUENZE RSA<br \/>\nVulcan Productions - Moda a raggi X<br \/>\nForce Field Entertainment - La casa di Anne Frank VR<br \/>\nGalactig - Demenza Yn Fy Nwylo I \/ Prima mano<br \/>\nStudio VILD - I bambini non giocano alla guerra<br \/>\n<strong>Springbok Entertainment - I 100% - La storia di Maggie<\/strong><br \/>\nVulcan Productions - Flotta fantasma VR<br \/>\nEast City Films - Terreno comune<br \/>\nArtie - Misericordia<br \/>\nVisualizzare e non farsi prendere dal panico - La scelta giusta - CICR<\/p>\n<h2 id=\"vr-enterprise-solution-of-the-year\"><strong>Soluzione aziendale VR dell'anno:<\/strong><\/h2>\n<p>Make Real &amp; Lloyds Banking Group - Lloyds Resilienza e Vitalit\u00e0<br \/>\nVBlueprint Reality - Sistema di marketing VR MixCast<br \/>\nAutodesk - Autodesk VRED - Collaborazione VR<br \/>\nGoodpatch - Athena<br \/>\n<strong>Virtualware - VIROO: sala immersiva Virtualware<\/strong><br \/>\nSistemi Elara - Centro di comando VR<\/p>\n<div style=\"width: 640px;\" class=\"wp-video\"><video class=\"wp-video-shortcode\" id=\"video-15772-1\" width=\"640\" height=\"360\" loop preload=\"metadata\" controls=\"controls\"><source type=\"video\/youtube\" src=\"https:\/\/www.youtube.com\/watch?v=zRPE3OGNdQ4&#038;_=1\" \/><a href=\"https:\/\/www.youtube.com\/watch?v=zRPE3OGNdQ4\">https:\/\/www.youtube.com\/watch?v=zRPE3OGNdQ4<\/a><\/video><\/div>\n<p>Fonte: <a href=\"https:\/\/uploadvr.com\/vr-awards-winners\/\">UploadVR<\/a><\/p>","protected":false},"excerpt":{"rendered":"La terza edizione dei VR Awards si \u00e8 svolta a Londra questa settimana. L'evento \u00e8 stato ospitato da AIXR e...","protected":false},"author":11,"featured_media":15774,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[67],"tags":[],"class_list":{"0":"post-15772","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-virtual-reality-gesellschaft","8":"cs-entry","9":"cs-video-wrap"},"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Gewinner der VR Awards 2019 - Schweizer Virtual Reality News<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/vr-room.ch\/it\/2019\/11\/14\/gewinner-vr-awards-2019\/\" \/>\n<meta property=\"og:locale\" content=\"it_IT\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Gewinner der VR Awards 2019 - Schweizer Virtual Reality News\" \/>\n<meta property=\"og:description\" content=\"In dieser Woche fanden in London die dritten VR Awards statt. Das Event wurde von AIXR veranstaltet und&hellip;\" \/>\n<meta property=\"og:url\" content=\"https:\/\/vr-room.ch\/it\/2019\/11\/14\/gewinner-vr-awards-2019\/\" \/>\n<meta property=\"og:site_name\" content=\"Schweizer Virtual Reality News\" \/>\n<meta property=\"article:published_time\" content=\"2019-11-14T13:06:18+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/vr-room.ch\/wp-content\/uploads\/2019\/11\/VR-Awards-2019.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"600\" \/>\n\t<meta property=\"og:image:height\" content=\"314\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Michael\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Scritto da\" \/>\n\t<meta name=\"twitter:data1\" content=\"Michael\" \/>\n\t<meta name=\"twitter:label2\" content=\"Tempo di lettura stimato\" \/>\n\t<meta name=\"twitter:data2\" content=\"4 minuti\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/vr-room.ch\\\/2019\\\/11\\\/14\\\/gewinner-vr-awards-2019\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/vr-room.ch\\\/2019\\\/11\\\/14\\\/gewinner-vr-awards-2019\\\/\"},\"author\":{\"name\":\"Michael\",\"@id\":\"http:\\\/\\\/vr-room.ch\\\/en\\\/#\\\/schema\\\/person\\\/4022b4e1fba06681ac263b25c0f1e3d2\"},\"headline\":\"Gewinner der VR Awards 2019\",\"datePublished\":\"2019-11-14T13:06:18+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/vr-room.ch\\\/2019\\\/11\\\/14\\\/gewinner-vr-awards-2019\\\/\"},\"wordCount\":741,\"commentCount\":0,\"image\":{\"@id\":\"https:\\\/\\\/vr-room.ch\\\/2019\\\/11\\\/14\\\/gewinner-vr-awards-2019\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/vr-room.ch\\\/wp-content\\\/uploads\\\/2019\\\/11\\\/VR-Awards-2019.jpg\",\"articleSection\":[\"Gesellschaft\"],\"inLanguage\":\"it-IT\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/vr-room.ch\\\/2019\\\/11\\\/14\\\/gewinner-vr-awards-2019\\\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/vr-room.ch\\\/2019\\\/11\\\/14\\\/gewinner-vr-awards-2019\\\/\",\"url\":\"https:\\\/\\\/vr-room.ch\\\/2019\\\/11\\\/14\\\/gewinner-vr-awards-2019\\\/\",\"name\":\"Gewinner der VR Awards 2019 - 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