{"id":6018,"date":"2017-07-01T07:59:03","date_gmt":"2017-07-01T07:59:03","guid":{"rendered":"http:\/\/vr-room.ch\/?p=6018"},"modified":"2017-06-27T20:09:21","modified_gmt":"2017-06-27T20:09:21","slug":"valve-knuckles-neue-vr-controller-integrieren-die-ganze-hand","status":"publish","type":"post","link":"https:\/\/vr-room.ch\/fr\/2017\/07\/01\/valve-knuckles-neue-vr-controller-integrieren-die-ganze-hand\/","title":{"rendered":"Valve Knuckles : les nouveaux contr\u00f4leurs VR int\u00e8grent la main enti\u00e8re"},"content":{"rendered":"<h3 id=\"unhandliche-controller-ist-einer-der-kritikpunkte-die-bei-verschiedenen-vr-anwendungen-geaeussert-werden-die-neuen-controller-von-valve-befreien-die-haende\">Les contr\u00f4leurs peu maniables sont l'une des critiques formul\u00e9es \u00e0 l'encontre de diverses applications VR. Les nouveaux contr\u00f4leurs de Valve lib\u00e8rent les mains.<\/h3>\n<p><!--more--><\/p>\n<p>Si l'on s'en sort bien avec les contr\u00f4leurs de mouvement actuels du HTC Vive, ils sont - du moins en partie - inf\u00e9rieurs aux contr\u00f4leurs Oculus Touch en termes de flexibilit\u00e9 et d'ergonomie. Alors que les contr\u00f4leurs Touch permettent le suivi du pouce et de l'index, les contr\u00f4leurs Vive doivent \u00eatre serr\u00e9s \u00e0 tout moment. Cela limite clairement l'interaction.<\/p>\n<p>Il n'est donc pas possible de s\u00e9lectionner un bouton dans la r\u00e9alit\u00e9 virtuelle avec l'index tendu. D'un autre c\u00f4t\u00e9, les contr\u00f4leurs Vive b\u00e9n\u00e9ficient du syst\u00e8me de suivi Lighthouse, qui est dans de nombreux cas sup\u00e9rieur \u00e0 la solution de cam\u00e9ra d'Oculus.<\/p>\n<p>Ceux qui ont d\u00e9j\u00e0 eu \u00e0 guider des d\u00e9butants en VR ont certainement d\u00e9j\u00e0 constat\u00e9 que les diff\u00e9rents types de commandes ne sont pas toujours aussi intuitifs qu'on veut bien le dire.<\/p>\n<h3 id=\"valve-knuckles-befreien-die-hand\">Valve Knuckles lib\u00e8re la main<\/h3>\n<p>Valve travaille depuis 2016 sur sa propre solution de contr\u00f4leur. Il s'agit d'un contr\u00f4leur qui se fixe \u00e0 la main par le dos de celle-ci et dont les \u00e9l\u00e9ments de commande (trackpad, boutons) se trouvent \u00e0 l'int\u00e9rieur de la main. Tous les doigts sont ainsi suivis et la main enti\u00e8re est lib\u00e9r\u00e9e. Les utilisateurs peuvent ouvrir enti\u00e8rement la main sans que les contr\u00f4leurs ou l'utilisation ne soient affect\u00e9s. Cela aura un impact massif sur l'interaction et la VR para\u00eetra encore plus naturelle. Dans la vid\u00e9o, on peut voir les possibilit\u00e9s offertes par les Knuckles de Valve.<\/p>\n<p><iframe loading=\"lazy\" title=\"D\u00e9mo d&#039;interaction de Knuckles\" width=\"1200\" height=\"675\" src=\"https:\/\/www.youtube.com\/embed\/kovhtH3r9o0?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/p>\n<p>Chaque doigt est capable de manipuler des objets virtuels, par exemple d'appuyer sur des boutons, de mettre des choses en mouvement ou de ramasser des objets.<\/p>\n<p>On ne sait pas encore quand les Knuckles de Valve seront disponibles pour un usage domestique.<\/p>\n<p>Source : VR World<\/p>\n<p>&nbsp;<\/p>","protected":false},"excerpt":{"rendered":"Les contr\u00f4leurs peu maniables sont l'une des critiques formul\u00e9es \u00e0 l'encontre de diverses applications VR. Les nouveaux contr\u00f4leurs de Valve...","protected":false},"author":12,"featured_media":6019,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[11],"tags":[],"class_list":{"0":"post-6018","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-virtual-reality-industrie","8":"cs-entry","9":"cs-video-wrap"},"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Valve Knuckles: Neue VR-Controller integrieren die ganze Hand - Schweizer Virtual Reality News<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"http:\/\/vr-room.ch\/fr\/2017\/07\/01\/valve-knuckles-neue-vr-controller-integrieren-die-ganze-hand\/\" \/>\n<meta property=\"og:locale\" content=\"fr_FR\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Valve Knuckles: Neue VR-Controller integrieren die ganze Hand - Schweizer Virtual Reality News\" \/>\n<meta property=\"og:description\" content=\"Unhandliche Controller ist einer der Kritikpunkte, die bei verschiedenen VR Anwendungen ge\u00e4ussert werden. Die neuen Controller von Valve&hellip;\" \/>\n<meta property=\"og:url\" content=\"http:\/\/vr-room.ch\/fr\/2017\/07\/01\/valve-knuckles-neue-vr-controller-integrieren-die-ganze-hand\/\" \/>\n<meta property=\"og:site_name\" content=\"Schweizer Virtual Reality News\" \/>\n<meta property=\"article:published_time\" content=\"2017-07-01T07:59:03+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/vr-room.ch\/wp-content\/uploads\/2017\/06\/Valve-Knuckles-Interaktion-Demo-810x400.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"810\" \/>\n\t<meta property=\"og:image:height\" content=\"400\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Nathalie\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"\u00c9crit par\" \/>\n\t<meta name=\"twitter:data1\" content=\"Nathalie\" \/>\n\t<meta name=\"twitter:label2\" content=\"Dur\u00e9e de lecture estim\u00e9e\" \/>\n\t<meta name=\"twitter:data2\" content=\"2 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"http:\\\/\\\/vr-room.ch\\\/en\\\/2017\\\/07\\\/01\\\/valve-knuckles-neue-vr-controller-integrieren-die-ganze-hand\\\/#article\",\"isPartOf\":{\"@id\":\"http:\\\/\\\/vr-room.ch\\\/en\\\/2017\\\/07\\\/01\\\/valve-knuckles-neue-vr-controller-integrieren-die-ganze-hand\\\/\"},\"author\":{\"name\":\"Nathalie\",\"@id\":\"http:\\\/\\\/vr-room.ch\\\/en\\\/#\\\/schema\\\/person\\\/1a03b3a6ced429fb4831f60fa2b37599\"},\"headline\":\"Valve Knuckles: Neue VR-Controller integrieren die ganze Hand\",\"datePublished\":\"2017-07-01T07:59:03+00:00\",\"mainEntityOfPage\":{\"@id\":\"http:\\\/\\\/vr-room.ch\\\/en\\\/2017\\\/07\\\/01\\\/valve-knuckles-neue-vr-controller-integrieren-die-ganze-hand\\\/\"},\"wordCount\":314,\"commentCount\":0,\"image\":{\"@id\":\"http:\\\/\\\/vr-room.ch\\\/en\\\/2017\\\/07\\\/01\\\/valve-knuckles-neue-vr-controller-integrieren-die-ganze-hand\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/vr-room.ch\\\/wp-content\\\/uploads\\\/2017\\\/06\\\/Valve-Knuckles-Interaktion-Demo-810x400.jpg\",\"articleSection\":[\"Industrie\"],\"inLanguage\":\"fr-FR\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"http:\\\/\\\/vr-room.ch\\\/en\\\/2017\\\/07\\\/01\\\/valve-knuckles-neue-vr-controller-integrieren-die-ganze-hand\\\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"http:\\\/\\\/vr-room.ch\\\/en\\\/2017\\\/07\\\/01\\\/valve-knuckles-neue-vr-controller-integrieren-die-ganze-hand\\\/\",\"url\":\"http:\\\/\\\/vr-room.ch\\\/en\\\/2017\\\/07\\\/01\\\/valve-knuckles-neue-vr-controller-integrieren-die-ganze-hand\\\/\",\"name\":\"Valve Knuckles: Neue VR-Controller integrieren die ganze Hand - Schweizer Virtual Reality News\",\"isPartOf\":{\"@id\":\"http:\\\/\\\/vr-room.ch\\\/en\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"http:\\\/\\\/vr-room.ch\\\/en\\\/2017\\\/07\\\/01\\\/valve-knuckles-neue-vr-controller-integrieren-die-ganze-hand\\\/#primaryimage\"},\"image\":{\"@id\":\"http:\\\/\\\/vr-room.ch\\\/en\\\/2017\\\/07\\\/01\\\/valve-knuckles-neue-vr-controller-integrieren-die-ganze-hand\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/vr-room.ch\\\/wp-content\\\/uploads\\\/2017\\\/06\\\/Valve-Knuckles-Interaktion-Demo-810x400.jpg\",\"datePublished\":\"2017-07-01T07:59:03+00:00\",\"author\":{\"@id\":\"http:\\\/\\\/vr-room.ch\\\/en\\\/#\\\/schema\\\/person\\\/1a03b3a6ced429fb4831f60fa2b37599\"},\"breadcrumb\":{\"@id\":\"http:\\\/\\\/vr-room.ch\\\/en\\\/2017\\\/07\\\/01\\\/valve-knuckles-neue-vr-controller-integrieren-die-ganze-hand\\\/#breadcrumb\"},\"inLanguage\":\"fr-FR\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"http:\\\/\\\/vr-room.ch\\\/en\\\/2017\\\/07\\\/01\\\/valve-knuckles-neue-vr-controller-integrieren-die-ganze-hand\\\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"fr-FR\",\"@id\":\"http:\\\/\\\/vr-room.ch\\\/en\\\/2017\\\/07\\\/01\\\/valve-knuckles-neue-vr-controller-integrieren-die-ganze-hand\\\/#primaryimage\",\"url\":\"https:\\\/\\\/vr-room.ch\\\/wp-content\\\/uploads\\\/2017\\\/06\\\/Valve-Knuckles-Interaktion-Demo-810x400.jpg\",\"contentUrl\":\"https:\\\/\\\/vr-room.ch\\\/wp-content\\\/uploads\\\/2017\\\/06\\\/Valve-Knuckles-Interaktion-Demo-810x400.jpg\",\"width\":810,\"height\":400},{\"@type\":\"BreadcrumbList\",\"@id\":\"http:\\\/\\\/vr-room.ch\\\/en\\\/2017\\\/07\\\/01\\\/valve-knuckles-neue-vr-controller-integrieren-die-ganze-hand\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Startseite\",\"item\":\"http:\\\/\\\/vr-room.ch\\\/en\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Valve Knuckles: Neue VR-Controller integrieren die ganze Hand\"}]},{\"@type\":\"WebSite\",\"@id\":\"http:\\\/\\\/vr-room.ch\\\/en\\\/#website\",\"url\":\"http:\\\/\\\/vr-room.ch\\\/en\\\/\",\"name\":\"Schweizer Virtual Reality News\",\"description\":\"\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"http:\\\/\\\/vr-room.ch\\\/en\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"fr-FR\"},{\"@type\":\"Person\",\"@id\":\"http:\\\/\\\/vr-room.ch\\\/en\\\/#\\\/schema\\\/person\\\/1a03b3a6ced429fb4831f60fa2b37599\",\"name\":\"Nathalie\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"fr-FR\",\"@id\":\"https:\\\/\\\/vr-room.ch\\\/wp-content\\\/uploads\\\/2017\\\/01\\\/avatar_user_12_1484159890-96x96.jpg\",\"url\":\"https:\\\/\\\/vr-room.ch\\\/wp-content\\\/uploads\\\/2017\\\/01\\\/avatar_user_12_1484159890-96x96.jpg\",\"contentUrl\":\"https:\\\/\\\/vr-room.ch\\\/wp-content\\\/uploads\\\/2017\\\/01\\\/avatar_user_12_1484159890-96x96.jpg\",\"caption\":\"Nathalie\"},\"url\":\"https:\\\/\\\/vr-room.ch\\\/fr\\\/author\\\/nathalie\\\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Valve Knuckles: Neue VR-Controller integrieren die ganze Hand - Schweizer Virtual Reality News","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"http:\/\/vr-room.ch\/fr\/2017\/07\/01\/valve-knuckles-neue-vr-controller-integrieren-die-ganze-hand\/","og_locale":"fr_FR","og_type":"article","og_title":"Valve Knuckles: Neue VR-Controller integrieren die ganze Hand - Schweizer Virtual Reality News","og_description":"Unhandliche Controller ist einer der Kritikpunkte, die bei verschiedenen VR Anwendungen ge\u00e4ussert werden. Die neuen Controller von Valve&hellip;","og_url":"http:\/\/vr-room.ch\/fr\/2017\/07\/01\/valve-knuckles-neue-vr-controller-integrieren-die-ganze-hand\/","og_site_name":"Schweizer Virtual Reality News","article_published_time":"2017-07-01T07:59:03+00:00","og_image":[{"width":810,"height":400,"url":"https:\/\/vr-room.ch\/wp-content\/uploads\/2017\/06\/Valve-Knuckles-Interaktion-Demo-810x400.jpg","type":"image\/jpeg"}],"author":"Nathalie","twitter_card":"summary_large_image","twitter_misc":{"\u00c9crit par":"Nathalie","Dur\u00e9e de lecture estim\u00e9e":"2 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"http:\/\/vr-room.ch\/en\/2017\/07\/01\/valve-knuckles-neue-vr-controller-integrieren-die-ganze-hand\/#article","isPartOf":{"@id":"http:\/\/vr-room.ch\/en\/2017\/07\/01\/valve-knuckles-neue-vr-controller-integrieren-die-ganze-hand\/"},"author":{"name":"Nathalie","@id":"http:\/\/vr-room.ch\/en\/#\/schema\/person\/1a03b3a6ced429fb4831f60fa2b37599"},"headline":"Valve Knuckles: Neue VR-Controller integrieren die ganze Hand","datePublished":"2017-07-01T07:59:03+00:00","mainEntityOfPage":{"@id":"http:\/\/vr-room.ch\/en\/2017\/07\/01\/valve-knuckles-neue-vr-controller-integrieren-die-ganze-hand\/"},"wordCount":314,"commentCount":0,"image":{"@id":"http:\/\/vr-room.ch\/en\/2017\/07\/01\/valve-knuckles-neue-vr-controller-integrieren-die-ganze-hand\/#primaryimage"},"thumbnailUrl":"https:\/\/vr-room.ch\/wp-content\/uploads\/2017\/06\/Valve-Knuckles-Interaktion-Demo-810x400.jpg","articleSection":["Industrie"],"inLanguage":"fr-FR","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["http:\/\/vr-room.ch\/en\/2017\/07\/01\/valve-knuckles-neue-vr-controller-integrieren-die-ganze-hand\/#respond"]}]},{"@type":"WebPage","@id":"http:\/\/vr-room.ch\/en\/2017\/07\/01\/valve-knuckles-neue-vr-controller-integrieren-die-ganze-hand\/","url":"http:\/\/vr-room.ch\/en\/2017\/07\/01\/valve-knuckles-neue-vr-controller-integrieren-die-ganze-hand\/","name":"Valve Knuckles: Neue VR-Controller integrieren die ganze Hand - Schweizer Virtual Reality News","isPartOf":{"@id":"http:\/\/vr-room.ch\/en\/#website"},"primaryImageOfPage":{"@id":"http:\/\/vr-room.ch\/en\/2017\/07\/01\/valve-knuckles-neue-vr-controller-integrieren-die-ganze-hand\/#primaryimage"},"image":{"@id":"http:\/\/vr-room.ch\/en\/2017\/07\/01\/valve-knuckles-neue-vr-controller-integrieren-die-ganze-hand\/#primaryimage"},"thumbnailUrl":"https:\/\/vr-room.ch\/wp-content\/uploads\/2017\/06\/Valve-Knuckles-Interaktion-Demo-810x400.jpg","datePublished":"2017-07-01T07:59:03+00:00","author":{"@id":"http:\/\/vr-room.ch\/en\/#\/schema\/person\/1a03b3a6ced429fb4831f60fa2b37599"},"breadcrumb":{"@id":"http:\/\/vr-room.ch\/en\/2017\/07\/01\/valve-knuckles-neue-vr-controller-integrieren-die-ganze-hand\/#breadcrumb"},"inLanguage":"fr-FR","potentialAction":[{"@type":"ReadAction","target":["http:\/\/vr-room.ch\/en\/2017\/07\/01\/valve-knuckles-neue-vr-controller-integrieren-die-ganze-hand\/"]}]},{"@type":"ImageObject","inLanguage":"fr-FR","@id":"http:\/\/vr-room.ch\/en\/2017\/07\/01\/valve-knuckles-neue-vr-controller-integrieren-die-ganze-hand\/#primaryimage","url":"https:\/\/vr-room.ch\/wp-content\/uploads\/2017\/06\/Valve-Knuckles-Interaktion-Demo-810x400.jpg","contentUrl":"https:\/\/vr-room.ch\/wp-content\/uploads\/2017\/06\/Valve-Knuckles-Interaktion-Demo-810x400.jpg","width":810,"height":400},{"@type":"BreadcrumbList","@id":"http:\/\/vr-room.ch\/en\/2017\/07\/01\/valve-knuckles-neue-vr-controller-integrieren-die-ganze-hand\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Startseite","item":"http:\/\/vr-room.ch\/en\/"},{"@type":"ListItem","position":2,"name":"Valve Knuckles: Neue VR-Controller integrieren die ganze Hand"}]},{"@type":"WebSite","@id":"http:\/\/vr-room.ch\/en\/#website","url":"http:\/\/vr-room.ch\/en\/","name":"Nouvelles de la r\u00e9alit\u00e9 virtuelle suisse","description":"","potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"http:\/\/vr-room.ch\/en\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"fr-FR"},{"@type":"Person","@id":"http:\/\/vr-room.ch\/en\/#\/schema\/person\/1a03b3a6ced429fb4831f60fa2b37599","name":"Nathalie","image":{"@type":"ImageObject","inLanguage":"fr-FR","@id":"https:\/\/vr-room.ch\/wp-content\/uploads\/2017\/01\/avatar_user_12_1484159890-96x96.jpg","url":"https:\/\/vr-room.ch\/wp-content\/uploads\/2017\/01\/avatar_user_12_1484159890-96x96.jpg","contentUrl":"https:\/\/vr-room.ch\/wp-content\/uploads\/2017\/01\/avatar_user_12_1484159890-96x96.jpg","caption":"Nathalie"},"url":"https:\/\/vr-room.ch\/fr\/author\/nathalie\/"}]}},"_links":{"self":[{"href":"https:\/\/vr-room.ch\/fr\/wp-json\/wp\/v2\/posts\/6018","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/vr-room.ch\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/vr-room.ch\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/vr-room.ch\/fr\/wp-json\/wp\/v2\/users\/12"}],"replies":[{"embeddable":true,"href":"https:\/\/vr-room.ch\/fr\/wp-json\/wp\/v2\/comments?post=6018"}],"version-history":[{"count":0,"href":"https:\/\/vr-room.ch\/fr\/wp-json\/wp\/v2\/posts\/6018\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/vr-room.ch\/fr\/wp-json\/wp\/v2\/media\/6019"}],"wp:attachment":[{"href":"https:\/\/vr-room.ch\/fr\/wp-json\/wp\/v2\/media?parent=6018"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/vr-room.ch\/fr\/wp-json\/wp\/v2\/categories?post=6018"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/vr-room.ch\/fr\/wp-json\/wp\/v2\/tags?post=6018"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}