{"id":19730,"date":"2021-07-20T09:49:18","date_gmt":"2021-07-20T09:49:18","guid":{"rendered":"https:\/\/vr-room.ch\/?p=19730"},"modified":"2021-07-08T10:06:19","modified_gmt":"2021-07-08T10:06:19","slug":"mit-vr-und-gaming-gegen-schmerzen-brandverletzter-kinder","status":"publish","type":"post","link":"https:\/\/vr-room.ch\/fr\/2021\/07\/20\/mit-vr-und-gaming-gegen-schmerzen-brandverletzter-kinder\/","title":{"rendered":"La VR et le jeu pour soulager les douleurs des enfants br\u00fbl\u00e9s"},"content":{"rendered":"<h3 id=\"der-kinderchirurg-dr-markus-palta-vom-evangelischen-krankenhaus-hamm-setzt-bei-verbrennungen-auf-virtual-reality-vr-um-die-kinder-waehrend-der-behandlung-abzulenken-und-so-die-schmerzerfahrungen-z\">En cas de br\u00fblures, le chirurgien p\u00e9diatrique Dr Markus Palta de l'h\u00f4pital protestant de Hamm mise sur <a href=\"https:\/\/www.cio.de\/a\/evk-hamm-setzt-vr-zur-schmerzlinderung-ein,3663274\">R\u00e9alit\u00e9 virtuelle (VR)<\/a>L'objectif est de distraire les enfants pendant le traitement et d'att\u00e9nuer ainsi la douleur. Une exp\u00e9rience VR est utilis\u00e9e, au cours de laquelle des boules de neige sont lanc\u00e9es sur des pyramides.<\/h3>\n<p><!--more--><\/p>\n<p>Les blessures cons\u00e9cutives \u00e0 des br\u00fblures sont souvent associ\u00e9es \u00e0 de fortes douleurs. Le traitement des br\u00fblures est par cons\u00e9quent traumatisant. Chez les enfants en particulier, les exp\u00e9riences douloureuses ont des cons\u00e9quences psychiques, mais aussi physiques. Les cliniques s'efforcent donc d'att\u00e9nuer la douleur lors des interventions m\u00e9dicales et de la rendre aussi agr\u00e9able que possible, surtout pour les enfants. Un chirurgien p\u00e9diatrique, un professeur d'universit\u00e9, un CIO et une \u00e9tudiante en master ont pens\u00e9 que la distraction pouvait aider, par exemple via la VR et les jeux, et ont lanc\u00e9 un projet pilote.<\/p>\n<p>Les experts attendaient beaucoup de la RV en raison de son grand potentiel d'immersion, c'est-\u00e0-dire de sa capacit\u00e9 \u00e0 faire passer la conscience des utilisateurs \u00e0 l'arri\u00e8re-plan au point qu'ils ressentent la r\u00e9alit\u00e9 virtuelle comme r\u00e9elle et, par cons\u00e9quent, ne per\u00e7oivent plus la douleur et la peur. \"Les enfants sont des experts dans le domaine du jeu, nous voulions donc aller les chercher l\u00e0\", explique le Dr Markus Palta, chirurgien p\u00e9diatrique.<\/p>\n<h3 id=\"header_EL_subheadingN10068\"><span id=\"oculus-go-und-smash-hit\">Oculus go et Smash hit<\/span><\/h3>\n<p>Les lunettes VR autonomes Oculus go ont finalement remport\u00e9 la course, car elles peuvent \u00eatre utilis\u00e9es sans c\u00e2ble et sont faciles \u00e0 nettoyer et \u00e0 d\u00e9sinfecter. Le choix du jeu s'est port\u00e9 sur le freeware Smash hit, parce que le facteur de plaisir est grand et qu'il y a suffisamment d'interaction pour que le jeu ne soit pas ennuyeux et que la distraction fonctionne. Dans ce jeu, des boules de neige sont lanc\u00e9es sur des pyramides. \"Le paysage de glace a un effet rafra\u00eechissant pour les enfants\", explique Palta, un autre avantage du jeu.<\/p>\n<p>Outre les lunettes 3D que porte l'enfant, un \u00e9cran suppl\u00e9mentaire est mis \u00e0 disposition pour que le personnel soignant sache \u00e0 quel moment du jeu se trouve le patient ou la patiente. Les interventions peuvent ainsi \u00eatre adapt\u00e9es au d\u00e9roulement du jeu.<\/p>\n<p>Il a \u00e9galement fallu \u00e9laborer un plan de traitement, former le personnel \u00e0 l'utilisation de la VR et des jeux et constituer un groupe cible appropri\u00e9 : huit enfants \u00e2g\u00e9s de neuf \u00e0 17 ans souffrant de br\u00fblures et de fractures. Les parents des enfants bless\u00e9s ont \u00e9galement d\u00fb \u00eatre inform\u00e9s et impliqu\u00e9s.<\/p>\n<h3 id=\"header_EL_subheadingN10085\"><span id=\"reduzierte-medikamentengabe-weniger-schmerzen\">R\u00e9duction de l'administration de m\u00e9dicaments, moins de douleurs<\/span><\/h3>\n<p>En f\u00e9vrier 2021, le projet VR s'est achev\u00e9 avec des r\u00e9sultats convaincants : les patients ont trouv\u00e9 les changements de pansements nettement moins douloureux, comme le prouvent les \u00e9chelles de douleur, et ont eu moins besoin d'un traitement m\u00e9dicamenteux. Ils associaient m\u00eame d\u00e9sormais ces interventions \u00e0 des associations positives.<\/p>\n<p>\"Tous les enfants ont pens\u00e9 que le traitement avait dur\u00e9 beaucoup moins longtemps que dans la r\u00e9alit\u00e9\", ajoute Palta. C'est la plus grande surprise et le principal r\u00e9sultat de l'\u00e9tude, souligne-t-il. Les enfants ont \u00e9galement eu moins peur des traitements ult\u00e9rieurs et se sont r\u00e9jouis de pouvoir utiliser \u00e0 nouveau les lunettes VR. Il ne faut pas non plus n\u00e9gliger les exp\u00e9riences positives du personnel et des parents : ces derniers se sont montr\u00e9s tr\u00e8s satisfaits et reconnaissants.<\/p>\n<p>M\u00eame si les frais de personnel et la dur\u00e9e du traitement sont plus \u00e9lev\u00e9s, l'approche RV en vaut la peine, tous les participants en sont convaincus.<\/p>\n<p>Le th\u00e8me de la RV dans le traitement de la douleur doit \u00eatre d\u00e9velopp\u00e9 \u00e0 l'avenir \u00e0 l'EVK de Hamm, par exemple en anesth\u00e9sie et dans le traitement des adultes.<\/p>\n<p>Source : cio<\/p>","protected":false},"excerpt":{"rendered":"Le chirurgien p\u00e9diatrique Dr Markus Palta de l'h\u00f4pital protestant de Hamm utilise la r\u00e9alit\u00e9 virtuelle (VR) pour les br\u00fblures...","protected":false},"author":12,"featured_media":19731,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[67],"tags":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v22.3 - 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