{"id":16857,"date":"2020-04-26T12:29:39","date_gmt":"2020-04-26T12:29:39","guid":{"rendered":"https:\/\/vr-room.ch\/?p=16857"},"modified":"2020-04-26T12:32:24","modified_gmt":"2020-04-26T12:32:24","slug":"half-life-alyx-ueber-860-000-spieler","status":"publish","type":"post","link":"https:\/\/vr-room.ch\/fr\/2020\/04\/26\/half-life-alyx-ueber-860-000-spieler\/","title":{"rendered":"Half-Life : Alyx avec plus de 860 000 joueurs"},"content":{"rendered":"<p>La soci\u00e9t\u00e9 d'\u00e9tudes de march\u00e9 <a href=\"https:\/\/www.superdataresearch.com\/blog\/worldwide-digital-games-market\" target=\"_blank\" rel=\"noopener noreferrer\">SuperData Research<\/a> (Nielsen), sp\u00e9cialis\u00e9e dans les ventes de jeux en t\u00e9l\u00e9chargement, rapporte d\u00e9sormais que \"<a href=\"https:\/\/vr-room.ch\/fr\/2020\/03\/31\/half-life-alyx-im-test\/\">Half-Life : Alyx<\/a>\"en mars 2020, le nombre de joueurs s'\u00e9levait \u00e0 environ 860 000. Ces donn\u00e9es ne sont toutefois pas officielles.<\/p>\n<p>Ce chiffre n'est pas forc\u00e9ment \u00e9lev\u00e9 pour un titre AAA, mais s'il s'agit d'un jeu purement VR, les 860.000 joueurs peu apr\u00e8s le lancement sont tr\u00e8s remarquables, car selon SuperData, environ quatre millions de casques VR compatibles PC ont \u00e9t\u00e9 vendus jusqu'\u00e0 la fin de l'ann\u00e9e derni\u00e8re. Half-Life : Alyx\" s'adresse donc \u00e0 un public cible relativement limit\u00e9, m\u00eame si de nombreux autres utilisateurs de VR se sont ajout\u00e9s cette ann\u00e9e.<\/p>\n<p>Les ventes directes de \"Half-Life : Alyx\" ont g\u00e9n\u00e9r\u00e9 des revenus de 40,7 millions de dollars am\u00e9ricains. Des centaines de milliers d'exemplaires gratuits du jeu ont \u00e9galement \u00e9t\u00e9 associ\u00e9s \u00e0 des appareils tels que Valve Index afin d'accro\u00eetre l'int\u00e9r\u00eat pour la VR, selon le rapport de SuperData.<\/p>\n<p>Source : <a href=\"https:\/\/www.superdataresearch.com\/blog\/worldwide-digital-games-market\">SuperData<\/a><\/p>","protected":false},"excerpt":{"rendered":"La soci\u00e9t\u00e9 d'\u00e9tudes de march\u00e9 SuperData Research (Nielsen), sp\u00e9cialis\u00e9e dans les ventes de jeux en t\u00e9l\u00e9chargement, rapporte d\u00e9sormais que \"Half-Life : Alyx\"...","protected":false},"author":11,"featured_media":15843,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2],"tags":[],"class_list":{"0":"post-16857","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-virtual-reality-games","8":"cs-entry","9":"cs-video-wrap"},"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - 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