{"id":14825,"date":"2019-08-26T12:56:10","date_gmt":"2019-08-26T12:56:10","guid":{"rendered":"https:\/\/vr-room.ch\/?p=14825"},"modified":"2019-08-26T12:56:10","modified_gmt":"2019-08-26T12:56:10","slug":"iron-man-vr-angespielt-an-der-gamescom","status":"publish","type":"post","link":"https:\/\/vr-room.ch\/fr\/2019\/08\/26\/iron-man-vr-angespielt-an-der-gamescom\/","title":{"rendered":"Iron Man VR - Jou\u00e9s \u00e0 la Gamescom"},"content":{"rendered":"<p>\"Iron Man VR\" nous a tout de m\u00eame surpris d'une mani\u00e8re particuli\u00e8re \u00e0 la Gamescom 2019. C'est un jeu qui a en quelque sorte surgi de nulle part. En effet, on n'avait pas encore beaucoup entendu parler de ce vol h\u00e9ro\u00efque avec les super-pouvoirs de Marvel. Mais on a vite compris, lors de la d\u00e9mo chez Sony, pour quoi le jeu \u00e9tait con\u00e7u : pour voler ! Et la m\u00e9canique de jeu est vraiment int\u00e9ressante.<\/p>\n<h2 id=\"fliegen-als-superheld\">Voler comme un super-h\u00e9ros<\/h2>\n<p>Voler en VR conna\u00eet de nombreuses sph\u00e8res. Il y a d\u00e9j\u00e0 des jeux comme l'aigle d'Ubisoft qui fait de la voltige. <a href=\"https:\/\/vr-room.ch\/fr\/2016\/11\/27\/eagle-flight-playstation-vr-test\/\">\"Eagle Flight\"<\/a> ou encore de v\u00e9ritables simulations de vol bas\u00e9es sur l'arcade comme <a href=\"https:\/\/vr-room.ch\/fr\/2019\/01\/29\/test-ace-combat-7-vr\/\">\"Ace Combat 7\"<\/a>. Mais ce qui n'existe d\u00e9finitivement pas encore pour la r\u00e9alit\u00e9 virtuelle, c'est une impersonnalisation directe avec un super-h\u00e9ros qui s'\u00e9lance dans les airs gr\u00e2ce \u00e0 des pouvoirs de jet surnaturels. Dans \"Iron Man VR\", vous vous tenez normalement dans le monde r\u00e9el - avec les deux Move Controllers. Mais dans la VR, deux puissantes buses se trouvent au dos de vos mains et vous propulsent directement dans le ciel. Les commandes de la version PlayStation VR sont presque aussi intuitives.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-14828 size-full\" src=\"https:\/\/vr-room.ch\/wp-content\/uploads\/2019\/08\/IronMan2.jpg\" alt=\"\" width=\"1920\" height=\"1080\" srcset=\"https:\/\/vr-room.ch\/wp-content\/uploads\/2019\/08\/IronMan2.jpg 1920w, https:\/\/vr-room.ch\/wp-content\/uploads\/2019\/08\/IronMan2-300x169.jpg 300w, https:\/\/vr-room.ch\/wp-content\/uploads\/2019\/08\/IronMan2-768x432.jpg 768w, https:\/\/vr-room.ch\/wp-content\/uploads\/2019\/08\/IronMan2-1024x576.jpg 1024w, https:\/\/vr-room.ch\/wp-content\/uploads\/2019\/08\/IronMan2-1110x624.jpg 1110w, https:\/\/vr-room.ch\/wp-content\/uploads\/2019\/08\/IronMan2-730x411.jpg 730w, https:\/\/vr-room.ch\/wp-content\/uploads\/2019\/08\/IronMan2-539x303.jpg 539w, https:\/\/vr-room.ch\/wp-content\/uploads\/2019\/08\/IronMan2-350x197.jpg 350w, https:\/\/vr-room.ch\/wp-content\/uploads\/2019\/08\/IronMan2-254x143.jpg 254w, https:\/\/vr-room.ch\/wp-content\/uploads\/2019\/08\/IronMan2-125x70.jpg 125w\" sizes=\"auto, (max-width: 1920px) 100vw, 1920px\" \/><\/p>\n<h2 id=\"einfache-steuerung-die-auch-spass-macht\">Un contr\u00f4le simple et amusant<\/h2>\n<p>Ce qui est sp\u00e9cial et presque nouveau, c'est la mani\u00e8re dont vous tenez les vieilles baguettes PS-Move dans vos mains. Dans cette exp\u00e9rience, vous pouvez \u00e9galement les incliner derri\u00e8re votre dos pendant que vous volez, car vous contr\u00f4lez la direction du vol avec le dos de vos mains, respectivement avec les \"propulseurs VR\". Celle-ci change lorsque vous inclinez doucement les deux Move Controllers vers la gauche et vers la droite. Les n\u00e9ophytes pourraient \u00eatre un peu d\u00e9concert\u00e9s au d\u00e9but. Moi aussi, j'ai d'abord pens\u00e9 qu'en volant, je devais constamment tourner mon corps dans la direction de mon regard, ce qui n'est bien s\u00fbr pas possible avec le tracking frontal \u00e0 180 degr\u00e9s du PlayStation VR. Mais cela t\u00e9moigne aussi du haut degr\u00e9 d'immersion d'\"Iron Man VR\".<\/p>\n<h2 id=\"story-mit-wenig-tiefgang-aber-action-mit-hoehenfluegen\">Une histoire peu approfondie mais une action qui prend de la hauteur<\/h2>\n<p>Apr\u00e8s la s\u00e9quence d'introduction, nous sommes \u00e9ject\u00e9s d'un avion, mais en chute libre, nous avons juste le temps d'enfiler notre armure. Nous \u00e9vitons \u00e9galement les d\u00e9bris qui tombent et utilisons les super-pouvoirs que nous avons appris, car nous devons bient\u00f4t \u00e9liminer les drones ennemis avec la touche Move en tirant avec un bruit sourd. Il faut un peu s'y habituer : si on maintient la touche X enfonc\u00e9e, on frappe. Au d\u00e9but, je n'ai pas vraiment compris \u00e0 quoi cela servait, car on casse aussi certains anneaux de puissance. Mais peut-\u00eatre qu'avec le temps, vous serez confront\u00e9 \u00e0 davantage d'ennemis que vous devrez \u00e9liminer avec quelques bons coups de poing. Il sera \u00e9galement int\u00e9ressant de voir si d'autres am\u00e9liorations d'armure seront propos\u00e9es ult\u00e9rieurement.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-14829 size-full\" src=\"https:\/\/vr-room.ch\/wp-content\/uploads\/2019\/08\/IronMan3.jpg\" alt=\"\" width=\"3968\" height=\"2976\" srcset=\"https:\/\/vr-room.ch\/wp-content\/uploads\/2019\/08\/IronMan3.jpg 3968w, https:\/\/vr-room.ch\/wp-content\/uploads\/2019\/08\/IronMan3-300x225.jpg 300w, https:\/\/vr-room.ch\/wp-content\/uploads\/2019\/08\/IronMan3-768x576.jpg 768w, https:\/\/vr-room.ch\/wp-content\/uploads\/2019\/08\/IronMan3-1024x768.jpg 1024w, https:\/\/vr-room.ch\/wp-content\/uploads\/2019\/08\/IronMan3-1110x833.jpg 1110w, https:\/\/vr-room.ch\/wp-content\/uploads\/2019\/08\/IronMan3-730x548.jpg 730w, https:\/\/vr-room.ch\/wp-content\/uploads\/2019\/08\/IronMan3-539x404.jpg 539w, https:\/\/vr-room.ch\/wp-content\/uploads\/2019\/08\/IronMan3-350x263.jpg 350w, https:\/\/vr-room.ch\/wp-content\/uploads\/2019\/08\/IronMan3-254x191.jpg 254w, https:\/\/vr-room.ch\/wp-content\/uploads\/2019\/08\/IronMan3-125x94.jpg 125w\" sizes=\"auto, (max-width: 3968px) 100vw, 3968px\" \/><\/p>\n<h2 id=\"eindrueckliche-flugphysik\">Une physique de vol impressionnante<\/h2>\n<p>La sensation de vol en VR est tr\u00e8s impressionnante dans \"Iron Man VR\". Tout d'abord, vous \u00eates galamment guid\u00e9 \u00e0 travers les principaux \u00e9l\u00e9ments de commande. D\u00e8s la premi\u00e8re ascension, les turbulences sont nombreuses. La sensation est particuli\u00e8rement saisissante lorsque vous flottez tr\u00e8s pr\u00e8s de la mer et qu'ensuite vous regardez \u00e0 nouveau d'en haut en un \u00e9clair - dans l'ivresse de la flottaison - pour observer l'agitation \u00e0 la surface de la mer. Avec les Move Controllers, vous effectuez \u00e9galement d'autres actions comme des tirs, car les bases ennemies doivent \u00e9galement \u00eatre d\u00e9truites.<\/p>\n<p><iframe loading=\"lazy\" title=\"Marvel&#039;s Iron Man VR - Trailer d&#039;annonce | PS VR\" width=\"1200\" height=\"675\" src=\"https:\/\/www.youtube.com\/embed\/1IJgh1Vvtgc?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/p>\n<p>Parmi les autres vertus du h\u00e9ros VR, on trouve des coups de force explosifs qui vous donnent un \u00e9lan suppl\u00e9mentaire. Nous sommes impatients de voir comment le jeu se pr\u00e9sentera dans sa version finale, mais aussi de savoir si la vari\u00e9t\u00e9 des ennemis et des territoires de vol est suffisante. Les graphismes d'\"Iron Man VR\" ne sont en tout cas pas mauvais et l'on n'est pas non plus malade de l'ivresse du vol et des graphismes du PSVR. Les d\u00e9veloppeurs ont manifestement renonc\u00e9 \u00e0 trop de d\u00e9tails sur les parois rocheuses afin de ne pas cr\u00e9er trop de bouillie de texture pendant les vols pr\u00e9cipit\u00e9s, ce qui ne g\u00e2che en rien l'action. Nous pensons que \"Iron Man VR\" pourrait \u00eatre vraiment bon. Une date de sortie pr\u00e9cise n'a pas encore \u00e9t\u00e9 fix\u00e9e. <span class=\"st\">Camouflaj lancera toutefois le titre en exclusivit\u00e9 sur le PlayStation VR en 2019, en collaboration avec Marvel et Sony.<\/span><\/p>\n<p>Nous vous ferons part d'autres exp\u00e9riences de prise en main \u00e0 la Gamescom dans les prochains jours.<\/p>","protected":false},"excerpt":{"rendered":"\"Iron Man VR\" nous a tout de m\u00eame surpris d'une mani\u00e8re particuli\u00e8re lors de la Gamescom 2019. Il s'agit d'un ...","protected":false},"author":13,"featured_media":14827,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2,9],"tags":[135,136,134,103],"class_list":{"0":"post-14825","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-virtual-reality-games","8":"category-virtual-reality-tests","9":"tag-gamescom","10":"tag-handson","11":"tag-iron-man-vr","12":"tag-psvr","13":"cs-entry","14":"cs-video-wrap"},"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Iron Man VR \u2013 Angespielt an der Gamescom - Schweizer Virtual Reality News<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/vr-room.ch\/fr\/2019\/08\/26\/iron-man-vr-angespielt-an-der-gamescom\/\" \/>\n<meta property=\"og:locale\" content=\"fr_FR\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Iron Man VR \u2013 Angespielt an der Gamescom - Schweizer Virtual Reality News\" \/>\n<meta property=\"og:description\" content=\"\u00abIron Man VR\u00bb hat uns an der Gamescom 2019 doch auf eine besondere Art \u00fcberrascht. 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