{"id":16718,"date":"2020-04-06T07:44:22","date_gmt":"2020-04-06T07:44:22","guid":{"rendered":"https:\/\/vr-room.ch\/?p=16718"},"modified":"2020-04-06T07:45:40","modified_gmt":"2020-04-06T07:45:40","slug":"microsoft-muss-sich-bei-vr-nicht-beeilen","status":"publish","type":"post","link":"http:\/\/vr-room.ch\/fr\/2020\/04\/06\/microsoft-muss-sich-bei-vr-nicht-beeilen\/","title":{"rendered":"Microsoft n'a pas besoin de se presser pour la VR"},"content":{"rendered":"<p>Microsoft soutient certes Windows Mixed Reality, mais lorsqu'il s'agit de l'activit\u00e9 consoles, le groupe est tr\u00e8s r\u00e9serv\u00e9 \u00e0 ce sujet. Ainsi, la prochaine Xbox Series X ne supportera pas non plus la VR pour le moment. Est-ce une erreur ?<\/p>\n<p>Selon Jesse Schell, PDG de <a href=\"https:\/\/www.schellgames.com\/\">Jeux Schell<\/a>, ein Studio das schon mehrere VR-Titel entwickelt hat, ist das nicht all zu schlimm. Er sagte: &#8222;Unternehmen wie Microsoft haben keinen Grund zur Eile. Sie k\u00f6nnen warten, beobachten und sehen, was funktioniert, dann k\u00f6nnen sie handeln. Wenn du eine Basis hast, der deine Plattform gef\u00e4llt, kannst du beobachten, was andere Leute tun, und dann kannst du irgendwie mit einem System kommen, das Sinn macht. Man muss dann nicht so viele Risiken eingehen.&#8220;<\/p>\n<p>&#8222;Ich betrachte es also nicht unbedingt als kurzsichtig. Es ist nur so, dass sie sich daf\u00fcr entschieden haben, in diesem Bereich Mitl\u00e4ufer statt Anf\u00fchrer zu sein. Wenn man einen gen\u00fcgend grossen Marktvorteil hat, kann man sich das leisten, man kann Mitl\u00e4ufer sein und trotzdem sehr erfolgreich sein. Das ist zum Beispiel die Strategie von Apple. Apple neigt dazu, Dinge nicht neu zu erfinden, sondern nur bessere Versionen von Dingen zu machen, die jemand anderes geschaffen hat,&#8220; so Jesse Schell weiter.<\/p>\n<p>Source : <a href=\"https:\/\/wccftech.com\/microsoft-can-afford-to-be-a-follower-rather-than-a-leader-for-vr-says-dev\/\">WCCFtech<\/a><\/p>","protected":false},"excerpt":{"rendered":"Microsoft soutient certes Windows Mixed Reality, mais lorsqu'il s'agit de l'activit\u00e9 consoles,...","protected":false},"author":11,"featured_media":12851,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[11],"tags":[],"class_list":{"0":"post-16718","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-virtual-reality-industrie","8":"cs-entry","9":"cs-video-wrap"},"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Microsoft muss sich bei VR nicht beeilen - 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