{"id":10679,"date":"2018-07-09T09:12:38","date_gmt":"2018-07-09T09:12:38","guid":{"rendered":"http:\/\/vr-room.ch\/?p=10679"},"modified":"2018-07-09T09:15:16","modified_gmt":"2018-07-09T09:15:16","slug":"spielerzahlen-vr-games-bekannt","status":"publish","type":"post","link":"http:\/\/vr-room.ch\/en\/2018\/07\/09\/spielerzahlen-vr-games-bekannt\/","title":{"rendered":"Player numbers of many VR games known"},"content":{"rendered":"<p>Normally, the VR industry rarely reveals specific sales or player numbers, but now we have been given a comprehensive insight for the first time, even if it's only about VR titles on Steam.<\/p>\n<p>For some time it was available via the Steam achievement system <a href=\"https:\/\/medium.com\/@tglaiel\/using-achievement-stats-to-estimate-sales-on-steam-d18b4b635d23\">possible<\/a>, einigermassen genau zu bestimmen, von wie vielen Nutzern ein Spiel gespielt wurde. Die gr\u00f6ssten Blockbuster wie &#8222;Team Fortress 2&#8220;, &#8222;Counter-Strike: Global Offensive&#8220; oder &#8222;PlayerUnknown&#8217;s Battlegrounds&#8220; kamen auf \u00fcber 50, 46 bzw. 36 Millionen Spieler. Ihr k\u00f6nnt die Liste bei <a href=\"https:\/\/arstechnica.com\/gaming\/2018\/07\/steam-data-leak-reveals-precise-player-count-for-thousands-of-games\/\">ArsTechnica<\/a> (as of 1 July 2018).<\/p>\n<p>Of course, VR games were also recorded in this way. It should be noted that these are not official figures, but it is reported that this is the most accurate data that has been collected via Steam to date, although it does not correspond to the exact sales figures, especially since only games that offer Achievements are included. Nevertheless, this is an exciting list of VR player numbers based on <a href=\"https:\/\/www.reddit.com\/r\/Vive\/comments\/8wpu0t\/vr_game_owner_list_compiled_from_steam_data_leak\/\">Reddit<\/a> is available in its full splendour. A selection of the most successful VR representatives is available below.<\/p>\n<p><strong>The most successful Steam VR games<\/strong><\/p>\n<ul>\n<li>Rec Room - 316,000<\/li>\n<li>Job Simulator - 200,000<\/li>\n<li>Space Pirate Trainer - 179,000<\/li>\n<li>Arizona sunshine - 168,000<\/li>\n<li>SUPERHOT VR - 158,000<\/li>\n<li>Fallout 4 VR - 133,000<\/li>\n<li>Skyrim VR - 99,000<\/li>\n<li>The Gallery - Episode 1 - 92,000<\/li>\n<li>Rick and Morty: Virtual Rick-ality - 84,000<\/li>\n<li>Fruit Ninja VR - 75,000<\/li>\n<li>The Brookhaven Experiment - 74,000<\/li>\n<li>Holopoint - 60,000<\/li>\n<li>Serious Sam VR: The Last Hope - 53,000<\/li>\n<li>Sairento - 43,000<\/li>\n<li>I expect you to die - 41,000<\/li>\n<li>Out of Ammo - 35,000<\/li>\n<li>DOOM VFR - 34,000<\/li>\n<li>Duck Season - 30,000<\/li>\n<li>Talos Principle VR - 26,000<\/li>\n<li>Cosmic Trip - 17,000<\/li>\n<li>LA Noire VR - 17,000<\/li>\n<li>Sprint Vector - 16,000<\/li>\n<li>Eagle Flight - 13,000<\/li>\n<li>Ultrawings - 12,000<\/li>\n<li>Hot Dogs, Horseshoes &amp; Hand Grenades - 9,700<\/li>\n<li>The Gallery - Episode 2 - 7,800<\/li>\n<li>Ark Park - 4,700<\/li>\n<li>Moss - 4,600<\/li>\n<li>Apex Construct - 2,700<\/li>\n<\/ul>\n<p>Source: <a href=\"https:\/\/vrscout.com\/news\/steam-leak-reveals-vr-player-count\/\">VR Scout<\/a><\/p>","protected":false},"excerpt":{"rendered":"Normally, the VR industry rarely reveals concrete sales or player figures, but now, for the first time, we have...","protected":false},"author":11,"featured_media":10682,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[11],"tags":[],"class_list":{"0":"post-10679","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-virtual-reality-industrie","8":"cs-entry","9":"cs-video-wrap"},"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Spielerzahlen von vielen VR-Games bekannt - 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